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What is alarm_type?

by Tom Spilman · in Artist Corner · 12/20/2004 (6:35 pm) · 2 replies

What is the 'alarm_type' property on the lighting entities? What does the normal, alarm, and both options do? Finally does it actually work in TGE or TSE?

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.


#1
12/20/2004 (9:43 pm)
I guess thats a relict from Tribes.
There you were able to define if lights are on at alarm or not. For example if somebody attacked the generator alarm got released and the lights started to flash!

I think.

Dunno if it works in TGE/TSE.
#2
12/20/2004 (9:46 pm)
From poking around the code that sounds about right i guess.