What is alarm_type?
by Tom Spilman · in Artist Corner · 12/20/2004 (6:35 pm) · 2 replies
What is the 'alarm_type' property on the lighting entities? What does the normal, alarm, and both options do? Finally does it actually work in TGE or TSE?
About the author
Tom is a programmer and co-owner of Sickhead Games, LLC.
Torque Owner Matt Droll
There you were able to define if lights are on at alarm or not. For example if somebody attacked the generator alarm got released and the lights started to flash!
I think.
Dunno if it works in TGE/TSE.