Game Development Community

Interior class uses private members

by Tom Spilman · in Torque Game Engine Advanced · 12/14/2004 (10:56 am) · 3 replies

Small gripe. The Interior class should be changed from using private member access to using protected. This way if someone was to derive from Interior they could access the members.

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.


#1
12/14/2004 (10:44 pm)
It's now on my todo list (for TGE; presumably that means the change will get merged to TSE as well).
#2
12/15/2004 (10:55 am)
Thanks... you rock.
#3
08/09/2005 (12:07 am)
And it's in; issue #24, along with a bunch of small cleanups of the interior.h header.