Game Development Community

Re: Mount Animations

by Richard Van Stone · in Torque Game Engine · 12/12/2004 (12:27 pm) · 0 replies

Is there a way to invoke a specific animation when a player mounts or unmoints a point on a vehicle? If so what is the direct syntax for that. Say you have a vehicle that has a mount for the guns, a mount for the driver's seat, and a mount for the passenger seat....I'd have three seperate animations that would need to be run....

I'd assume it'd work as follows...

Player targets vehicle and selects where to mount.
Player is moved to that mount point's start animation point (A location near the vehicle)
Player imoves from that animation start point and performs the select animation for that mount.

I thought I read somwhere there is a code line for mount animations in place, is there? If so, what is the syntax?