Game Development Community

Portals and DTS culling?

by Mayor McCheese · in Torque Game Engine · 12/12/2004 (10:37 am) · 7 replies

Last DTS question of the week. Really :)

If they reside inside a DIF do they get culled if they are in one portal and the player has moved to another? Also if a DTS object is in camera view but far away does it get culled out? I kicked on wireframe but I couldnt tell.

Danke Mucho,
Juan

#1
12/12/2004 (11:42 am)
Yes to all.
#2
12/12/2004 (12:16 pm)
Thank you a again Ben. If I am ever in the same bar with you Im buying. No Crystal but anything else should be cool. :)
#3
12/12/2004 (2:23 pm)
Heheh... Thanks. ;)
#4
12/13/2004 (5:05 am)
Ben at this rate you are gonna stay drunk for the next 5 years
#5
12/14/2004 (11:05 pm)
Yeah, I'm really sort of worried about how my 21st birthday is going to go... ;)
#6
12/15/2004 (12:19 am)
Well if its not after GDC I will literally call the bar and give them my credit card number for tequila or wodka. Pick your poison. Just learn your drinking limits beforehand. :)

p.s im serious :)

From your film industry peeps at FXPIMP.

Danke,
Juan
#7
12/15/2004 (7:16 am)
LOL.

We'll work something out. :P