Torque/TNL gets mention in Gamasutra Networking article
by Stephen Zepp · in General Discussion · 12/09/2004 (7:15 am) · 1 replies
Was doing my daily Gamasutra read, and saw this article:
Designing Secure, Flexible, and High Performance Game Network Architectures
During the read, I was thinking to myself: Yep, TGE does that--yep, they do that. Nope, that doesn't apply...when I came to the following:
Damn guys, you know you're getting exposure when your product is used as an educational reference in a complex essay--rock on!
Designing Secure, Flexible, and High Performance Game Network Architectures
During the read, I was thinking to myself: Yep, TGE does that--yep, they do that. Nope, that doesn't apply...when I came to the following:
Quote:The approach used by the Torque network engine is to ...
Damn guys, you know you're getting exposure when your product is used as an educational reference in a complex essay--rock on!
Torque 3D Owner Matthew Langley
Torque