Game Development Community

A TSE vs. TGE identifier?

by Tom Spilman · in Torque Game Engine Advanced · 12/08/2004 (2:34 pm) · 1 replies

Is there a string or some other identifier in the code that i can use to identify TSE vs. TGE at compile time? Maybe another function should be added to Version.h?

About the author

Tom is a programmer and co-owner of Sickhead Games, LLC.


#1
12/08/2004 (5:58 pm)
Yeah, this would have been useful when I updated the RigidShape resource to work with TSE. I just created my own until a more official define came around.