Game Development Community

Box not rotating properly...

by Max Thomas · in Torque Game Engine · 12/08/2004 (12:11 pm) · 2 replies

Hello,

I have a quick question this time. I have a box with physics and when I apply impulses to it it spins as though there is a weight on one side of it. It kinda just spins around that side. When it lands it will sometimes roll to that side. I think that this would be the problem...

mass = 150;
massCenter = "0 0 0";
massBox = "0 0 0";

I would assume that mass center would be the center of the object. So, I figure that 0 0 0 is normally the center of a box right... Please help this is really bugging me...

Thanks, Max

#1
12/08/2004 (12:18 pm)
Oopsey I fixed it. I don't like deleting threads so I will not... I had a line of code that was overwriding the changes to the mass center. No more problem.

Oopsey, Max :)
#2
12/08/2004 (10:14 pm)
Thanks for posting the fix. That's always strongly encouraged around here. :)