Game Development Community

Skiing ala Tribes/Tribes2

by Jesse Liles · in Torque Game Engine · 12/05/2004 (12:11 pm) · 7 replies

Is there some relatively easy way to implement skiing in a Torque game?
Specifically; I want the player to be able to slide on any Object (like the bug
in Starsiege: Tribes that allowed a player to scale a near vertical building wall
if you held the jump button down.) but especially the terrain like the skiing in tribes 2.

#1
06/24/2005 (8:46 pm)
I just found this old post (I LOVE the new google search!). This is something I've been wondering about too. Perhaps a bump will yield some responses.
#2
06/24/2005 (9:24 pm)
Nope, sorry. :)
#3
06/24/2005 (9:52 pm)
Hmm...resurecting old dead posts...

Nrgggghhhhhh........ Braaaaiiiinnnsss!!!!
#4
06/24/2005 (9:57 pm)
Brains...yes...need some...please.
#5
06/25/2005 (12:21 am)
You could take a look at Santa Slalom.
#6
06/26/2005 (4:32 pm)
@Adam:
Thanks for the link. I had checked out Santa Slalom when it first came out, hoping that someone had made a game using the old Tribes ski technique. But that wasn't the case. Instead, the Santa game seemed to make the skiing happen by setting the runSurfaceAngle value really low. That doesn't work for me because I'd like to run around, then ski, then run around, etc.

But what if the runSurfaceAngle could be toggled to a low value and then back again? That would work for my purposes...

Does anyone know of a way to do that? And also a way to hook the whole thing up to a keystroke. I'm not a programmer, so if you have a suggestion, please don't assume too much tech savvy on my part :). I've used Eclipse for compiling, so I could probably manage to cut and paste code if it was available.

-Spencer
#7
06/27/2007 (11:03 am)
Yes, someone please tell me how to implement skiing. I'm dying to know.