Game Development Community

TwSurfaceReference

by Sam3d · in Torque Game Engine · 12/04/2004 (2:26 pm) · 0 replies

Trying to keep fxGrass off a surface reference texture.

It works fine IF terrain squareSize = 8;

If squareSize = 2, keeping it on the reference texture works fine... SurfaceExclusionMode = "0";

But keeping it off doesn't seem to work... SurfaceExclusionMode = "1";

Any suggestions? Maybe a change in fxGrass ?



EDIT - Rebooted and now everything works as it should.