TwSurfaceReference
by Sam3d · in Torque Game Engine · 12/04/2004 (2:26 pm) · 0 replies
Trying to keep fxGrass off a surface reference texture.
It works fine IF terrain squareSize = 8;
If squareSize = 2, keeping it on the reference texture works fine... SurfaceExclusionMode = "0";
But keeping it off doesn't seem to work... SurfaceExclusionMode = "1";
Any suggestions? Maybe a change in fxGrass ?
EDIT - Rebooted and now everything works as it should.
It works fine IF terrain squareSize = 8;
If squareSize = 2, keeping it on the reference texture works fine... SurfaceExclusionMode = "0";
But keeping it off doesn't seem to work... SurfaceExclusionMode = "1";
Any suggestions? Maybe a change in fxGrass ?
EDIT - Rebooted and now everything works as it should.
About the author