Game Development Community

VC++ 6.0 cannot open file "ljpeg_DEBUG.lib"

by GregM · in RTS Starter Kit · 11/30/2004 (9:14 am) · 4 replies

I suspect this is just a problem with my configuration and not a general bug so I'm putting it in general forum instead of bug reports.

Using MS Visual C++ 6.0 I get a single link error with the message 'cannot open file "ljpeg_DEBUG.lib"' when building the RTS pack. I wasn't sure if I had the most recent version of the pack so I redownloaded and reinstalled today (november 30) - no luck, same error.

Has anyone else encountered this? I feel like I'm overlooking something obvious but can't figure it out.

thanks,
Cholly

Follow up: Tried a release build just for giggles got the same type of error: cannot open file "ljpeg.lib"

I'm guessing ljpeg.lib isn't being built. I'll poke around and report back.

#1
11/30/2004 (1:02 pm)
Yeah, the lib hasn't been built, and does not get built using the Build All command. Just right-click the ljpeg files listing from the File view tab and select Build (selection only). Actually though do the zlib first, then ljpeg and lpng, and there may be another.
#2
11/30/2004 (1:21 pm)
Thanks Martin, I came back from trying that and found your post,
you guys are quick.

After doing build all, build ljpeg, lpng, and build rts_debug.exe it built with no errors. I guess build all effectively took care of building zlib as you recommended.

Color me one happy RTS pack owner.
#3
11/30/2004 (3:26 pm)
Guh, freaking VC6. ;) Thanks for posting the prob and fix guys.
#4
11/30/2004 (9:30 pm)
Oh, forgot...

libungif didn't build either.

@Josh
color me a Stone Age happy RTS pack owner ; )