Transparent textures in DTS
by Joe Sulewski · in General Discussion · 11/29/2004 (4:42 pm) · 3 replies
Do DTS objects support transparency in PNG files? This would be great for things like windows.
If not, does anybody have any suggestions on how to do windows? There are lots of polygons with the grates so what would be the best way to do them and have the smallest polygon count possible? I was thinking of doing a plane with an image of the window and making the clear parts of the window be transparent. But it doesn't seem to work.
I appreciate any help.
If not, does anybody have any suggestions on how to do windows? There are lots of polygons with the grates so what would be the best way to do them and have the smallest polygon count possible? I was thinking of doing a plane with an image of the window and making the clear parts of the window be transparent. But it doesn't seem to work.
I appreciate any help.
About the author
#2
DTS shapes do support transparency in PNG files. Just save off a PNG with an alpha channel. You'll need to flag the material in your 3D editor so the engine knows to make it transparent. In max you just check the opacity box. I'm not sure how it's done in other editors.
Hope that helps,
Weston
11/29/2004 (4:51 pm)
Joe,DTS shapes do support transparency in PNG files. Just save off a PNG with an alpha channel. You'll need to flag the material in your 3D editor so the engine knows to make it transparent. In max you just check the opacity box. I'm not sure how it's done in other editors.
Hope that helps,
Weston
#3
11/29/2004 (5:01 pm)
Thanks guys. I'm using the Blender exporter so I just posted over there to find out how to flag it as transparent.
Torque 3D Owner Tom Feni
there is a better tutorial somewhere on this but I am too lazy to find it.. :)