Game Development Community

Maya and Col_9 not working

by Sean T. Boyette · in Torque Game Engine · 11/29/2004 (9:48 am) · 2 replies

I have created (in the process of) creation of several buildings.. it seesms that the last Col never works...
anyone have any ideas on why this would be?

I am using
Col_1/9
and
Collision_1/9

I am using Maya 6.01 and the latest Maya2DTS from dannys site.

Kind Regards,
Sean

#1
11/29/2004 (10:49 am)
Torque by default is set to use 8 collision meshses not 9, you will need to get your programmers to up the limit for you in order to make collision 9 work.
#2
11/30/2004 (5:08 am)
Wonderful thanks!

I actually believe that DIF may be the way to go!

Thanks again for the reply.