Altering viewable distances
by John Hernandez · in Torque Game Engine · 11/26/2004 (2:28 pm) · 2 replies
Hi,
Is it at all possible to configure different view distances for different objects?
For example, I'm using the fractalsky resource and I'd like to be able to set the view distance for the sky plane to be further than everything else.
Is this possible in Torque?
In the past I've achieved the desired result by setting the far clip plane to the desired value before rendereing the sky/terrain and then I'd set the value back after the object was rendered. I'm not sure where I could accomplish that with Torque though.
Any help would be greatly appreciated.
John
Is it at all possible to configure different view distances for different objects?
For example, I'm using the fractalsky resource and I'd like to be able to set the view distance for the sky plane to be further than everything else.
Is this possible in Torque?
In the past I've achieved the desired result by setting the far clip plane to the desired value before rendereing the sky/terrain and then I'd set the value back after the object was rendered. I'm not sure where I could accomplish that with Torque though.
Any help would be greatly appreciated.
John
#2
11/26/2004 (3:04 pm)
Thanks for the reply. I'm really looking to change the viewable distances, not the heights etc
Torque Owner Jason "fireVein" Culwell
-Jase