Pathfinding for RTS
by Michael Todd · in Torque Game Engine · 11/26/2004 (4:31 am) · 1 replies
Are there any good pathfinding tutorials for torque? For RTS games or otherwise? I just switched from 3Dgamestudio and have been doing pathfinding for the past 4 months over there, and would love to start on some over here.
thanks
thegamedesigner
thanks
thegamedesigner
About the author
Torque Owner Josh Williams
Default Studio Name
Many different people have worked on AI for Torque. For example, the other day, Mark Halcomb posted a resource on bot path following, target acquisition and attack reaction. There are lots of other examples, including the forthcoming AI pack. See the list of links in that .plan for stuff.
There's lots of other info out there on all this, you'll find lots if you look around. There are many great developers here, and new stuff always comes along. Welcome aboard, and we'll look forward to seeing some interesting AI work from you in the future.