Update: fixed! Attacking buildings kills the attacker
by HuginAndMunin · in RTS Starter Kit · 11/24/2004 (3:15 am) · 4 replies
Easy to reproduce, select a unit and attack a building and watch the action.
#2
I couldnt reproduce the problem exactly as it was described by HuginAndMunin.
What I actually found is that if you:
- select a unit
- left click on the attack icon on the gui
- left click on a building
then:
- the building instantly dissapear (first problem)
- the unit status is not updated. As a consequence, if the next click is a 'left click' over a unit or building, the unit will attack it.
And yes, actually the units can attack themselves.
All, scheduled for correction. (By me of course...)
09/25/2007 (9:16 pm)
As Andy said: Necro-thread rise!I couldnt reproduce the problem exactly as it was described by HuginAndMunin.
What I actually found is that if you:
- select a unit
- left click on the attack icon on the gui
- left click on a building
then:
- the building instantly dissapear (first problem)
- the unit status is not updated. As a consequence, if the next click is a 'left click' over a unit or building, the unit will attack it.
And yes, actually the units can attack themselves.
All, scheduled for correction. (By me of course...)
#3
Cool :D
09/26/2007 (2:42 pm)
Novack, you were serious about a thorough look through the bug forum list! Cool :D
#4
10/01/2007 (3:27 pm)
As the problem I saw, is not the mentioned originally by Hugin (apparently fixed on stock RTS-SK), I will open another thread for the new one. (Fixed! - CommandState not properly updated)
Torque Owner HuginAndMunin