Game Development Community

WIP thread

by Adam · in Game Design and Creative Issues · 11/23/2004 (4:42 am) · 8 replies

Ah yes, the ever popular work in progress thread! What is everyone working on? Post a shot or two.


Here is what I got done last night before I went home.

Shot 1

Shot 2

Shot 3

And here is the concept image

Check it

#1
11/23/2004 (6:58 am)
Interesting model, I think hes too stretched vertically though and lacks a lot of human form... unless of course you are going for a cartoonish tall & skinny human (I don't know you didnt explain too much about the character himself).

In regards for the modeling, I think you might need to focus more detail onto his body for skeletal deformation and maybe do some polygonal reduction on the face since it seems a bit excessive there to me.
#2
11/23/2004 (8:59 am)
Ha, yeah i should have given a little blurb about him. Im going for a stylized, tall and lanky guy.

he's very much in progress. actually, as i write this, the face is modeled much further (near complete), im about to go into the ear/back of the head.

im modeling this rather hi poly because im getting into normal maps.

So.... come on.... doesnt ANYONE have any work in progress to show besides me?
#3
11/23/2004 (11:08 am)
They do, the only thing is that having one big generic "work in progress" thread for everything is a bad idea buecause it will just create a noisy mess. Its best that each critique/WIP post that people do be a seperate and unique thread in order to ensure that the developer/artist gets relivent information that he/she can use to make thier work better.
#4
11/23/2004 (12:56 pm)
Ehhh... im inclined to disagree actually, logan. If someone is looking for a serious critique, then, yes, its good to start a unique thread. If its just a "hey, whats up?" type thing, then, it in my opinion, one thread is fine.

but thats just me. really, i just wanted to get the ol' proveribal ball rolling. :) the torque for artists forums are underutilized.

here is another screen. Progress has been made.
#5
11/23/2004 (1:50 pm)
I think you have both forgotten this forum section.

Nice model Adam. It's shaping up very much like the concept art.

I like the nose especially.
#6
11/23/2004 (4:01 pm)
Ha HA! I didn't even see that that forum existed. How visually clumsy of me.

Thanks for the heads up, Will.
#7
11/23/2004 (8:13 pm)
No prob :)
#8
11/24/2004 (8:39 am)
Looks very nice so far Adam, I do like the stylization a lot.