Game Development Community

Particle question

by Rodney (OldRod) Burns · in Torque Game Engine · 11/08/2001 (9:27 am) · 3 replies

I have changed the color of water texture in a map, in order to make it a dark, brackish type of water. I changed the splash.png to match it, so the splashes matched the water.

However, when the player runs through the water and comes out, I'm still seeing a bright bluish-white particle effect.

Where is this controlled, and how can I change it?

#1
11/08/2001 (11:37 am)
that would be in player.cs i believe
#2
11/08/2001 (12:35 pm)
Thanks, that's what I was looking for. I didn't expect it to be in a script =)
#3
11/08/2001 (12:51 pm)
yeah just for clarification the color of particle effects is determined by and ONLY by the datablock that defines the particles. The color of the image doesn't matter.