Game Development Community

GID with Plastic Games

by Anthony Rosenbaum · in Game Design and Creative Issues · 11/18/2004 (1:09 pm) · 3 replies

I just wanted to show you all some of the work that us Plastic Gamers have made. Over the past 3 day. It's Croquet

DAY One
www.afterschoolcartoons.com/pres/day1.png
We modified the rigid class for our Croquet Ball, attached a impulse and a camera. The GUI was something that seemed cool at 1 am. Or maybe it was cool that I could still make it at 1 am.

DAY Two

www.afterschoolcartoons.com/pres/clipsandarrows.pngAs day 2 came two an end we had added wicket logic, power gui, and clips. . . all color coded.

DAY Three

www.afterschoolcartoons.com/pres/multitest.pngMultiplayer Works!!!! Color coding rocks. Right now the game is a race type, no turns based system (yet ) nothing fancy. But still rather fun to play.

Time to go back to Lore before they find out I was gone.

#1
11/18/2004 (1:13 pm)
Cool!






Bob
#2
11/18/2004 (10:39 pm)
Very cool - another reason to add the rigid shape to head ;-) ;-)

(shameless plug - yes yes)

But its just exposing existing functionality, so I cannot see why not.

The croquet idea is very cool. It looks like you ARE the ball? Nice idea
#3
11/19/2004 (1:52 am)
Anthony, please post this as a .plan and send me the info i mention at the end of my .plan for the entries page.

T.