Game Development Community

Turning off mouse button autorepeat

by Arkadiusz Dymek · in Torque Game Engine · 11/18/2004 (7:38 am) · 2 replies

Hi,

Anyone knows how to change mouse button behaviour, so it doesn't generate triggerDown repeatedly? I want player to be forced to press mouse button each time he wants to shot

cheers,
Arkadesh

#1
11/18/2004 (7:56 am)
Your answers are in the weapon image states not mouse control
#2
11/18/2004 (8:11 am)
Thanks a lot for pointing me in the right direction.. It was really easy...
For future reference of people searching for this answer I'll paste the changes:

// Fire the weapon. Calls the fire script which does
// the actual work.
stateName[3] = "Fire";
//stateTransitionOnTimeout[3] = "Ready";
stateTransitionOnTriggerUp[3] = "Ready";

cheers,
Arkadesh