Editor camera movement problems
by Stephen Zepp · in RTS Starter Kit · 11/11/2004 (1:43 pm) · 3 replies
This is a breakout of a specific topic mentioned by James Dunmow:
He's absolutely right--there is currently no way at all to use the "standard" camera movement functionality in any of the editor modes. Specifically, in 1.3 you rotate your viewing area by right click dragging with the mouse.
Having had this problem before myself (prior to RTS Pack), it looks like you don't fully mode switch when shifting to the editor for mouse input, and/or the wrong control is catching the mouse input.
Unfortunately, it makes the editors all but unsuable.
Quote:World Editor Camera: Can zoom/pitch camera but that's it. Maybe I'm missing something but I can't move around in the editor at all.
He's absolutely right--there is currently no way at all to use the "standard" camera movement functionality in any of the editor modes. Specifically, in 1.3 you rotate your viewing area by right click dragging with the mouse.
Having had this problem before myself (prior to RTS Pack), it looks like you don't fully mode switch when shifting to the editor for mouse input, and/or the wrong control is catching the mouse input.
Unfortunately, it makes the editors all but unsuable.
#2
The product is simply amazing. It's been WELL worth the wait!
11/11/2004 (1:57 pm)
@Josh: As the self-appointed RTSPack head fanboi, I'm not dogging you guys at all! Basically just reporting areas that could use further work. Hell, You could even more simply workaround it by using the stock 1.3 for all your terrain editing, etc., and just use the mission editor with the RTS executable :)The product is simply amazing. It's been WELL worth the wait!
#3
11/11/2004 (2:13 pm)
NP Stephen, totally understood. Thanks for the support, I'm really, really happy that this is useful to people.
Torque Owner Josh Williams
Default Studio Name
But I agree, it'd be better to have it behave as normal. :)