Game Development Community

PUNK - A mobile TGE on the way

by Gabor Forrai · in Torque Game Engine · 11/11/2004 (1:18 pm) · 2 replies

Today im visited extreme ai's website -the guys who ported Orbs, and Think Tanks for the Zodiac platform-, and find this >
(im including the whole text, just becouse i didnt find any informations about PUNK here at the GG site)
http://www.extremeai.com/punk/



Introducing Punk?, the Industry's first complete mobile game development solution. Based on the Torque Game Engine from GarageGames, the Punk Mobile Game Engine is a fully featured AAA game engine with award winning multi-player network code, seamless indoor/outdoor rendering engines, state of the art skeletal animation, drag and drop GUI creation, a built in world editor, and a C-like scripting language.

Punk is a complete cross platform gaming solution targeting high-end mobile entertainment consoles. Create your product on the PC, then instantly port to Sony PSP, Nintendo DS, and Tapwave Zodiac. Punk is compatible with most common development toolchains, including 3DS Max, Maya, and Quark.

Punk also features cross-platform compatibility with the PC and console versions of Torque. By using Punk, developers can easily support mobile vs. mobile, mobile vs. PC, and mobile vs. console gameplay. Punk even supports internet gameplay between devices or through dedicated Punk servers.

Development Tools

· Punk Mobile supports many industry standard content creation tools for 3D modeling and animation, and comes standard with exporters for 3D Studio Max, Maya, and Milkshape.

· Buildings and levels are created with the industry standard free program Quark.

· Punk Edit is a powerful terrain generation and object placement toolkit for easily building game scenes and structure. This editor gives you control over all elements in your game from a graphical viewpoint. Mission layout and landscape editing can be done from within the game while the game is running.

· Punk GUI is an easy to use, drag and drop graphical user interface creator. User interface elements can be added and modified through the development environment while the game is running.

· Punk Script, an extension of TorqueScript, is an easy to use C++ like scripting language that ties all of the various elements of your game together. Most of your game can be programmed in Punk Script, with engine additions such as physics or intense AI coded in C++ to be called from script.

· No compiler is necessary. An entire game can be created within the Punk environment. Punk includes an engine runtime for each supported platform. Script code is compiled by Punk for the target platform.

· Simulation support on PC. Games can be developed for all target platforms from within the PC environment. Platform simulators match speed and features of targets for realistic modeling of platform performance.

Documentation

Punk comes with complete and thorough documentation, including numerous tutorials and code examples. In addition, Punk developers can take advantage of the Torque community, including developer forums and even published books (3D Game Programming All In One by Kenneth C. Finney, © 2004 Premier Press).

#1
11/11/2004 (5:52 pm)
Quark? Industry Standard? ........
#2
11/12/2004 (3:21 am)
Another texts from Extreme AI's website >



Punk Mobile Game Engine is developed by Extreme AI, Inc with support from GarageGames.

Punk Mobile Game Engine is based on GarageGames' award winning Torque Game Engine. The smash hit Tribes 2: Vengence as well as Orbz, a PC Magazine's Top 10 Game of 2003, and ThinkTanks are powered by Torque.

Supported Platforms

Because of its open-ended architecture, Punk is adaptable to many mobile platforms and supports most OpenGL|ES enabled devices. Punk also provides planned support for Sony PSP, Nintendo DS and Tapwave Zodiac.

Specifications and Features

The Specifications page outlines the full array of development features included with the Punk SDK.

Licensing Information

Punk licensing is available exclusively through Extreme AI, Inc. Please contact us at info@extremeai.com, or by telephone to arrange a consultation meeting to see how your mobile development cycle can benefit from Punk.

Punk Promotional Media

Extreme AI will post additional media (screenshot, in game video) as it becomes available. Please check back soon!