Camera Controls
by James Dunmow · in RTS Starter Kit · 11/11/2004 (12:27 pm) · 4 replies
First of all, let me say that you've all done a stellar job. Looks great so far. But, I'm kinda stuck on some of the controls so far...
Camera Rotation: I've assigned keys to 'turn left' & 'turn right' but they don't seem to do anything. I can work this one out on my own but...
World Editor Camera: Can zoom/pitch camera but that's it. Maybe I'm missing something but I can't move around in the editor at all.
That's it so far, back to poking through your nifty new creation ;)
Edit: Well, the arrows keys work for fowards/back and panning left/right. But no rotation or mouse movement that I can figure out as yet.
Camera Rotation: I've assigned keys to 'turn left' & 'turn right' but they don't seem to do anything. I can work this one out on my own but...
World Editor Camera: Can zoom/pitch camera but that's it. Maybe I'm missing something but I can't move around in the editor at all.
That's it so far, back to poking through your nifty new creation ;)
Edit: Well, the arrows keys work for fowards/back and panning left/right. But no rotation or mouse movement that I can figure out as yet.
#2
11/11/2004 (12:54 pm)
@Ben: While the implementation isn't up to snuff, I'll be working on modding back in the advCamera work I did for Orbit mode work. Off the top of my head, I could see some form of the spherical conversion work there to rotating the cam around a fixed point. We plan on having two major camera modes, the pack's RTSCam, and our Avatar Cam (which is just the orbit cam in the resource), and swap back and forth on player toggle. I have to review your imp and see how to integrate it with mine, but I can post what I get once it's up and working if no one else has yet.
#3
(The camera implementation is a bit... er... complex, I guess. I'll be happy to answer questions about it.)
11/11/2004 (1:01 pm)
Sure, sounds great.(The camera implementation is a bit... er... complex, I guess. I'll be happy to answer questions about it.)
#4
One thing, we need to get an intro / welcome email going out to people who buy the pack, and point them to this forum so it gets used by everyone. Right now, there's no way to find out about it except by happenstance, or hunting for it after reading the quick forum blurb in the Manual.
11/11/2004 (2:20 pm)
Awesome Stephen, thanks. Yeah, if we get enough people in here, we might break out a special section in the Resources just for RTS Starter Kit stuff. It'd be great to see a little community flourishing around it. :)One thing, we need to get an intro / welcome email going out to people who buy the pack, and point them to this forum so it gets used by everyone. Right now, there's no way to find out about it except by happenstance, or hunting for it after reading the quick forum blurb in the Manual.
Associate Kyle Carter
I believe that the alt-c switch camera mode functionality from the demo isn't in, so you'll have to find a way to swap over the normal Camera class. It should be a relatively straightforward script change, look in starter.FPS/server/scripts/core/. Another thing to get working in 1.1 working. :)