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Compiling with 1.3

by nibbuls · in Torque Game Engine · 11/08/2004 (5:13 pm) · 2 replies

Ok. Up until now, I've been fine compiling with MinGW and MSYS, but now it's already compiled (in version 1.3). When I change the source, I can't re-compile it.

How should I go about doing this?

#1
11/08/2004 (5:52 pm)
Not sure quite what you mean by "it's already compiled", but I simply do the following (for my local environment, which is MingW/MinSYS on a windows machine):

1) cd c:
2) cd Torque/SDK (after I ran the 1.3 installer)
3) make clean
4) make

NOTE: if you just installed 1.3, you won't have your makefile configured. Assuming you are on a win32 platform, want to use GCC3, and want a debugging build, insert a step:

2a) make -f mk/configure.mk OS=WIN32 COMPILER=GCC3 BUILD=DEBUG
#2
11/14/2004 (6:59 pm)
Aha! Thanks a lot. I'll try to get around to trying this out soon.