spawning new weapons into the game
by Ace · in Torque Game Engine · 11/02/2001 (7:19 am) · 2 replies
how is it done? I have done a search for rifle and copied everthing for it for my pwrsword and ran the demo.exe which compile a pwrsword.cs.dso with no errors in the console, so now what do i do to spawn the pwrsword in to the game (it dont matter where i can move it where i want once it gets in there) (rifle was switched to 3 and pwrsword is 1 now too)
thanks
thanks
About the author
Ace Owner of NoESCape.sytes.net starting from the beginning on 3d torque
#2

yeah that make three weapons now (if you count the 2x4 guns;))
i used the f11 editor then create and the menu on the right and put it where i wanted it (in case anyone else needs to know) now it dont fire anything like it did if i just swapped the it with the rifle dts, but thats ok its a sword and you will have a quest to find the orb of pwr to make it the pwrsword :)
11/02/2001 (7:07 pm)
never mind i figgured it out
yeah that make three weapons now (if you count the 2x4 guns;))
i used the f11 editor then create and the menu on the right and put it where i wanted it (in case anyone else needs to know) now it dont fire anything like it did if i just swapped the it with the rifle dts, but thats ok its a sword and you will have a quest to find the orb of pwr to make it the pwrsword :)
Torque Owner Ace
would it have somthing to do with the "load object feature or somthing?