Game Development Community

Repeating textures > 0 to 1 range

by Brian McGavin · in Torque Game Engine · 11/08/2004 (9:39 am) · 1 replies

I want to a apply a repeating brick pattern on a simple shape. Is there anyway to make Torque handle texture uv coordinates outside of the 0 to 1 range.

#1
11/08/2004 (4:04 pm)
You should be able to just use UV coords outside the 0..1 range.