Game Development Community

Could i set collision in 3dmax?

by Marcin Zygmunt · in Torque Game Engine · 11/07/2004 (2:05 am) · 3 replies

Hi everyone, i got one question: could i set collision in 3dmax and then export it with dtsexporter?
and then in Torque have object with collision...


i tryed to aply colision-1 to dummy objec, linked it to base, than creating box (tahat was te collision itself) named it col1 but nothing hapened

#1
11/07/2004 (2:17 am)
Yah, you can create collision meshes with max but I'm not sure the procedure that you follow is correct.
#2
11/07/2004 (2:24 am)
I fallowed the tutorial about exporting simple shapes, and adding collision to it
dont know what im doing wrong

if u want ill write all steps i've done


will You be so caind and look on it and explain what im doing wrong?

thanks
#3
11/07/2004 (3:01 am)
Thats may schematic view:
burzuj.serapel.net/uploads/post-14-1099830224.jpg