Character Animation - some question
by Marcin Zygmunt · in Torque Game Engine · 11/05/2004 (8:32 am) · 4 replies
I'm just starting work with TGE and I have a few questions.
Is it possible to "tear" a model apart? By this I mean that when I shoot the model's hand - the hand is gone from the model.
The same applies to other body parts.
Is a system like that present in Torque... I don't know, because I haven't fished studying the whole documentation yet.
I would be vary thankfull for any info on this.
Is it possible to "tear" a model apart? By this I mean that when I shoot the model's hand - the hand is gone from the model.
The same applies to other body parts.
Is a system like that present in Torque... I don't know, because I haven't fished studying the whole documentation yet.
I would be vary thankfull for any info on this.
About the author
#2
- one with hand
- one without hand
etc
And if i shot in hand i will change model to "One without hand"
it's possible to make something like that ?
dont know how Animation System works in Toruqe yet...
11/05/2004 (9:06 am)
Or maybe i will make character models:- one with hand
- one without hand
etc
And if i shot in hand i will change model to "One without hand"
it's possible to make something like that ?
dont know how Animation System works in Toruqe yet...
#3
I am planning on using the same effect in my game and have found a couple resources that should point you in the right direction.
Hiding Meshes and Hiding Nodes
Thanks.
11/05/2004 (9:09 am)
Marcin,I am planning on using the same effect in my game and have found a couple resources that should point you in the right direction.
Hiding Meshes and Hiding Nodes
Thanks.
Associate Kyle Carter