Game Development Community

Generating crash core files

by Stephen Zepp · in Technical Issues · 11/04/2004 (1:43 pm) · 1 replies

Anyone remember off the top of their heads the compilation flags to cause a core file to be generated on a kill signal or crash in *nix?

Attaching gdb works real well for when you know the app is going to crash, but I'm sorely missing the ability to do some post-crash analysis without a core file, but for the life of me I can't remember how to force a core file to be generated...

#1
11/04/2004 (5:04 pm)
Zepp, you may not need it. Send me an email sometime and I'll send you a little known debugging trick I stumbled upon a while back.