Game Development Community

Need help with alphatest

by Manoel Neto · in Torque Game Engine · 11/04/2004 (12:43 pm) · 0 replies

Hi,

I need to disable alpha blending and use alphatest instead for the some models (player, bots, trees), since we cannot have proper alpha'ed details on characters the way it is right now (details with alpha textures render behind the character, and if the character's texture has an alpha channel of it's own, it becomes a total mess).

I'm rather new to the code and I'm having a hard time locating the exact place where the character rendering is taking place... could anyone hint me where to look at?