Game Development Community

TGE terrain texture 256 res limitation remover?

by Clint S. Brewer · in Torque Game Engine · 11/04/2004 (7:42 am) · 2 replies

My Search Fu is not working for me on this one.

Does there exist a resource that takes away this limitation? I know TSE does but I'm not ready to move to that yet. I did find the resource that fixes the texture seams, thanks bravetree folks.

thanks for any pointers.

#1
11/04/2004 (12:08 pm)
The assembly blenders assume that the texture size is 256. So you'll have to change that assumption. Beyond that, there shouldn't be any major limitations in the engine. Of course, bumping up to 512x512 will eat quadruple the RAM, but if you're ok with that sort of thing... :)
#2
11/04/2004 (12:10 pm)
Uhm I did that a while back but it lagged terribly and I didn't know how to fix it. I know we had a thread about it where I described it, let me search for it.