Window Title
by Davide Archetti · in Torque Game Engine Advanced · 11/01/2004 (12:21 am) · 3 replies
I noticed that the window's title is hardcoded in the c++ code but this is a parameter passed to the initCanvas function in the example/client/init.cs file. To fix this, just open the file in the platformWin32/winwindow.cpp look for the function platform::initWindow and where you find the function call Win32Window->createWindow(...) replace the hardcoded string with the param "name".
Note, this bug is present only in the window version, the unix and mac version use the variable passed from the script
Note, this bug is present only in the window version, the unix and mac version use the variable passed from the script
Torque Owner Stefan Lundmark