Game Development Community

Compiling with VC.NET 2002?

by Edward Pollard · in Torque Game Engine · 10/26/2004 (5:28 pm) · 1 replies

Hi all.

Just bought Torque. Figured the best place to start was try compiling my own binaries from the provided projects. But I discovered that the project files are all 7.1 (.net 2003).

So whats a guy with .NET 2002 supposed to do? Convert the 6.0 projects?

I'm completely new to Windows development, so perhaps .NET 2002 is a product best forgotten, but it seems odd to me that there are projects that work with stuff older than my version, but not with my version.

Thoughts?


Edit: Ooooooo instructions!
(that the search box searched the forums is a fact that eluded me)

So...uh....do those that have experience recommend getting .NET 2003? Is it that much easier to use?

#1
10/26/2004 (8:29 pm)
It's pretty simple. I use .NET 2002 as well.

Open all of the .vcproj files in the vc7 folder. Do a search for "7.1" without the quotes. Replace with "7.0" without the quotes (I use UltraEdit for this because I can replace in all open files).

Open the .sln files. Replace "8.0" with "7.0".

Compile and enjoy.

Edit: Going the VC6 route has been a pain in the ass for me. The method I just showed you works better (for me).