Game Development Community

Lighting problem on Mac?

by abc · in Torque Game Engine · 10/26/2004 (10:17 am) · 4 replies

I'm not sure if this is a known bug but anyway I maid a very short movie that shows what I mean:
http://bux.sytes.net/files/bug.mov

The problem is that the character is turning blue for a very short period then it's normal again.
To reproduce this go near the opening of a building (Stronghold map) like the movie shows and move around.

This is on Mac OS 10.3.5 with a ATI Radeon 9600 XT gfx card (if that matters).

So, is this a TGE (1.3) bug or a driver bug in OS X?

#1
10/26/2004 (8:05 pm)
I haven't seen it like that, but I have seen some other funky things now and again. I haven't looked into it, but it's definitely there (I thought mine was related to the Synapse Lighting Pack, but now I'm not sure)...
#2
10/27/2004 (12:09 am)
This is not a mac only problem it happens to many of us .
This is a interior light problem , not fixed in the engine !
I got around that problem i use the terrainlight even when im inside a interior.
But its only a temporary fix !
#3
10/27/2004 (12:58 am)
At the risk of getting shot, isn't it time garage spent some serious time trying to sort out all the Lightmap and lighting problems. I know the guy that wrote map2dif has dissapeared but it really needs sorting. I'd be happy if it was rewritten from scratch if it solved the myriad of errors.
Just look through the forums for how many headaches it causes.
#4
10/27/2004 (1:14 am)
Oh, I thought that it was a Mac only problem since I haven't seen it before and I started to use TGE on my Mac a few days ago.

Okay, then I at least know that it isn't a problem on the Mac side.