Stopping the camera from moving
by Dan Dias · in Torque Game Engine · 10/22/2004 (7:00 am) · 3 replies
This is my first post here... so please, be gentle :-)
I got a license to the Torque engine awhile ago and I've just now started to feel comfortable with it. Enough of the introduction... :-)
All I really want to know is where the code is that moves the camera with the player. (in third person view) If anyone knows that, it'd be very helpful! If not, how would I go about finding it. This would be even more helpful because I'm sure I'm going to be looking for more things within the engine code.
My current thought process reading through a lot of these posts is that somewhere it sets the camera to be controlled by the player as well. Am I right? Am I even close? haha
Thanks in advance!
I got a license to the Torque engine awhile ago and I've just now started to feel comfortable with it. Enough of the introduction... :-)
All I really want to know is where the code is that moves the camera with the player. (in third person view) If anyone knows that, it'd be very helpful! If not, how would I go about finding it. This would be even more helpful because I'm sure I'm going to be looking for more things within the engine code.
My current thought process reading through a lot of these posts is that somewhere it sets the camera to be controlled by the player as well. Am I right? Am I even close? haha
Thanks in advance!
About the author
#2
I've explored those resources pretty well. And it's difficult, to really sort out what I want. Because I'm not familiar with the engine, since nothing specifically says: "This stops the camera from moving with the player", I've done a lot of guess and check work! I will go through them one more time when I get home from work. I'm open to any other suggestions though!
10/22/2004 (10:54 am)
Thanks for the quick response Owen!I've explored those resources pretty well. And it's difficult, to really sort out what I want. Because I'm not familiar with the engine, since nothing specifically says: "This stops the camera from moving with the player", I've done a lot of guess and check work! I will go through them one more time when I get home from work. I'm open to any other suggestions though!
#3
Thanks again Owen!
10/22/2004 (12:12 pm)
I read through the advanced camera tutorial again on my lunch break. I'm not sure if I actually know more about the engine now, or I missed it in the first place. But it seems that in GameConnection::setControlObject I could change it so that nothing will control the camera. I'm not sure what to do exactly. But I will figure it out and post it back here so anyone else having the problem will know what to do.Thanks again Owen!
Torque Owner Owen Ortmayer
Advanced Camera:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5471
AdvancedCam Orbitmode Camera/Player Independant Rotation:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5934
Controlling a Separate Camera:
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5500