Game Development Community

TSE crashing

by Matthew Ruggiero · in Torque Game Engine Advanced · 10/22/2004 (6:38 am) · 7 replies

Everytime I try to add a sphere all static object to my scene TSE crashes.
The console.log doesn't seem to have any errors in it that tells me what is going on.
Anyone have any ideas?

#1
10/22/2004 (7:00 am)
Is this with dynamic reflection?
#2
10/22/2004 (7:14 am)
Yeah.. i have the same problem with the dynamic cubemap.. when i try to put this flag in some material... crash.. ive created other shader using the backbuff to create a dynamic reflection
#3
10/22/2004 (7:26 am)
Same problem here.
#4
10/22/2004 (8:08 am)
Try adding it to the .mis file and not at runtime, thats sometimes works for me.
#5
10/22/2004 (9:05 am)
Apparently, this is a broken feature.
#6
10/22/2004 (3:23 pm)
Put it in the bug tracker:

http://www.garagegames.com/projectmanager/module.php?qpj=8

Thanks!
#7
10/22/2004 (4:34 pm)
Done.