TSE crashing
by Matthew Ruggiero · in Torque Game Engine Advanced · 10/22/2004 (6:38 am) · 7 replies
Everytime I try to add a sphere all static object to my scene TSE crashes.
The console.log doesn't seem to have any errors in it that tells me what is going on.
Anyone have any ideas?
The console.log doesn't seem to have any errors in it that tells me what is going on.
Anyone have any ideas?
#2
10/22/2004 (7:14 am)
Yeah.. i have the same problem with the dynamic cubemap.. when i try to put this flag in some material... crash.. ive created other shader using the backbuff to create a dynamic reflection
#3
10/22/2004 (7:26 am)
Same problem here.
#4
10/22/2004 (8:08 am)
Try adding it to the .mis file and not at runtime, thats sometimes works for me.
#5
10/22/2004 (9:05 am)
Apparently, this is a broken feature.
#6
http://www.garagegames.com/projectmanager/module.php?qpj=8
Thanks!
10/22/2004 (3:23 pm)
Put it in the bug tracker:http://www.garagegames.com/projectmanager/module.php?qpj=8
Thanks!
#7
10/22/2004 (4:34 pm)
Done.
Torque Owner Westy