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Maya Question

by Erick Jung · in Torque Game Engine Advanced · 10/21/2004 (11:11 am) · 3 replies

Hi.. someone knows whats problem with the maya export.. to work with tse? when i export some object from maya.. the shader material doesnt work.. when i export the same object from 3ds max.. works.. anyone knows something about it? :)

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#1
10/21/2004 (12:35 pm)
From other peoples problems, seems that the normals are not exported correctly with the blender exporter.
#2
10/21/2004 (11:18 pm)
I'm not sure the maya exporter has been ported over yet. If your useing the TGE version thats why it won't export correctly. The normal map tools for Maya 6 are pretty sweet so i'm prepping models untill it does get ported over.
#3
10/22/2004 (6:12 am)
Has this read maya all along, i coulda sworn it said blender..lol

..must sleep... zzzzzzzzzz