Cutting down the grafix and system requirements?
by Max Thomas · in Torque Game Engine · 10/20/2004 (12:35 pm) · 4 replies
Hello all,
For the past few days I've been working on a simple game very low poly so I can get tons of people to play it over the internet without major lag. So, for the past few days I've alo been trying to cut the system requirements down to perdy much as low as I can get em. I've tryed everything that I could think of to no avail. Somebody please help me I just want to make a game with crappy grafix. ;)
Thanks, Max
For the past few days I've been working on a simple game very low poly so I can get tons of people to play it over the internet without major lag. So, for the past few days I've alo been trying to cut the system requirements down to perdy much as low as I can get em. I've tryed everything that I could think of to no avail. Somebody please help me I just want to make a game with crappy grafix. ;)
Thanks, Max
#2
Thanks, Max
10/20/2004 (1:32 pm)
I've mostly tryed changing the changing the prefs.cs files setting because I can change most of the settings that I know of like changing the bit depth and such. I also want to change the screen size so it can also be only about 3 inches wide in windowed mmode any Ideas. I know I can screw around with the screen size in prefs.cs too but It allways crashes when I change it.Thanks, Max
#4
Thanks, Max
10/20/2004 (6:24 pm)
Thanks, Thats a very good resorce but what i really need is a way to make torque run on computer with lower system requirements. A way to use a lower version of openGl. And as I said before I need a way to make the screen smaller.Thanks, Max
Torque Owner Randall