About the planar reflection in upcoming Milestone 1 release
by Steven Chiu · in Torque Game Engine Advanced · 10/17/2004 (7:09 pm) · 2 replies
I'm interesting about the planar reflection in the IGC demo and wondering what's the algoritm used.
Does it use the well-known render to texture and projective texturing techniques?
Does it use the well-known render to texture and projective texturing techniques?
Torque Owner Brian Ramage
Black Jacket Games