Game Development Community

Blender DTS plug-in

by Nicholas Driscoll · in Torque Game Engine · 10/15/2004 (2:51 pm) · 3 replies

Hi,
I was just wondering if anyone could tell me how to get the Blender DTS Torque plug-in installed and running on Mac OS X (10.3). I'm having a bit of trouble, Blender says it's an unrecognized command, but I'm not sure if I'm even typing in the right commands, the ReadMe isn't very clear. If anyone could help me on this, I would be eternally grateful :-)

Sincerely,
Nicholas Driscoll

#1
10/16/2004 (4:05 am)
I've had this problem for a while as well. Have you changed your Perl install?

There are certain models that will, indeed, crash the exporter. I haven't been able to identify the exact cause of the failure, but I know the exporter does work (there are some limitations, though).

Try starting off with the example.blend included in the exporter. If this doesn't work, then post a snippet of the error.

It's best to run Blender from the Terminal while you're figuring all this out, as the error messages are lost if you just launch from the Finder.

How do you mean you're typing in the wrong commands? If you install it properly, you will see the exporter in the Scripts | Export menu.
#2
10/16/2004 (6:31 am)
Hi,
I need help installing the Blender exporter. I'm not sur exactly how to do this. If you could help me with this, that would be great!
#3
10/16/2004 (7:21 pm)
There are a number of ways to install it. For me, I just extract the BlenderDts_040.84.zip into /Applications/Blender.app/Contents/MacOS/.blender/scripts

You'll have to extract it using the Terminal, since the ".blender" directory is normally hidden from the Finder.