Game Development Community


#1
10/11/2004 (6:20 am)
I prefer SubEthaEdit, also free, and has the coolest feature, realtime multiple person editing. Virtually no lag.

Does Smultron have a torque syntax highlight?
#2
10/12/2004 (6:20 am)
No, but the C highlight works OK.
#3
10/13/2004 (12:03 am)
Hey, thanks. That Smultron is great. Beats having to keep track of open files in BBEdit.
#4
10/15/2004 (12:23 am)
You also have:

- jEdit (free)
- skEdit (20 $)
- TextMate (39 $)
#5
10/17/2004 (8:32 pm)
I posted these a while back, here's an update that will work with Xcode or Project Builder.

Project Builder and Xcode can be extended with language definition files. They can be edited in any text editor.

Install these, and you can edit your scripts alongside your C++ code. I usually add the entire torque/example folder to the project file, or sometimes make a second empty project file just for scripts.

You get the organization, the batch searching, syntax highlighting, SCM integration, and a function pop-up menu.

TorqueScript Language Defs for Xcode & Project Builder

Share and Enjoy.