Game Development Community

Max2map help please

by Gioacchino Nigrelli · in Torque Game Engine · 10/10/2004 (7:43 am) · 1 replies

Hi guys!
I'm working on a game with my friends and we have a great problem, since we don't know how to model curved surfaces with Quark, we thought to make these surfaces with Max, but the exporter doesn't function properly, so anybody doesn't know how to resolve this problem?

Thanks!

#1
10/10/2004 (3:44 pm)
Try this plugin for 3DMax instead ....if you look in the "main.cc" file for the max2mapExporter there's some not so promising error messages about the max2map exporter (may be better off working on game instead of fixing broken exporter (^;).

I've used the Gmax version of GLB to create content for QIII but had to manually edit the .map files (in notepad) so they would play nice with GTKBuild. May have to do the same for map2dif.

Sorry I can't be of more help.