Ch5
by Firas · in Torque Game Engine · 10/07/2004 (3:55 pm) · 1 replies
I syudy CH5, then I play it (the game) from CD and found the folowing differances:
1- the book explain player.cs but didn't explain the beast.cs witch is more complecated and advance than player.cs, the
datablock PlayerData(BeastAvatar)
have more parameters than
datablock PlayerData(HumanMaleAvatar)
so if I wont to know more about the PlayerData(BeastAvatar) parameter where should I found it?
2- tha ai.cs is really complicated file I try to understand it but I lost, so:
A- from where I should start reading this file?
B- when I play the game (from CH5) I found that the beast can't see me tell I become very close to him, so how can I make him see me from longer distance?
thats all for now, thanks in advance.
1- the book explain player.cs but didn't explain the beast.cs witch is more complecated and advance than player.cs, the
datablock PlayerData(BeastAvatar)
have more parameters than
datablock PlayerData(HumanMaleAvatar)
so if I wont to know more about the PlayerData(BeastAvatar) parameter where should I found it?
2- tha ai.cs is really complicated file I try to understand it but I lost, so:
A- from where I should start reading this file?
B- when I play the game (from CH5) I found that the beast can't see me tell I become very close to him, so how can I make him see me from longer distance?
thats all for now, thanks in advance.
About the author
Torque Owner Joe Bestor
I'm interested in knowing what handles the score adjustment. I looked through the modules and could not find anything but the gui controls: score label, score box. Unless I missed something, I'm assuming it's handled by the engine code which I do not have access to.