Game Development Community

Quark is Slow

by Chris Nesmith · in Torque Game Engine · 10/05/2004 (6:56 pm) · 13 replies

When i run quark and try to move objects or pan around the screen and it flickers the refresh rate is bad is there any way i could fix this?

#1
10/05/2004 (9:45 pm)
What does that have to do with QuArK?
#2
10/06/2004 (4:35 am)
Sry lol it was supposed to say quark not torque lol i was kinda sleepy when i wrote it.
#3
10/06/2004 (4:42 am)
Might be your video driver, and not Quark.... I have the same thing in 3D max when using certain video drivers.
#4
10/06/2004 (5:03 am)
I got some jerky updating too with the newest drivers though and GeForce4 Ti.
#5
10/06/2004 (5:12 am)
I am using a radeon 9100 128mb... i dont get any slow downs with other apps just quark. and its not the 3d viewport its the 2d ones.
#6
10/13/2004 (7:49 pm)
Yeah, Quark is reaaaalllly slow. I suspect its due to the fact that it uses a software renderer unless your card supports glide.
#7
10/18/2004 (8:43 am)
Man i wish there was some free alternative to using quark. I have been thinking of trying to make a level editor possibly sometime although im not sure if i possess the coding skills to do it yet.
#8
10/18/2004 (10:46 am)
I assume that you're talking about the 3D view here?

open up the GL preview window, that should run quite a bit faster than the software view mode.

An alternative to Quark would be very nice. preferably one that was cross-platform and optimized for some of the planned enhancements for TSE. Not an easy problem to solve, but one that does need to be addressed, since between QuArK and map2dif, out interior pipeline has a lot of gaps.
#9
10/18/2004 (9:18 pm)
Quark's source is hosted over at SourceForge. Quark is GPL'd so theoretically it can be improved to fit your needs instead of writing a whole new level editor from scratch.

Heck if it's not too tightly coded to win32 perhaps a port to the Mac or Linux is possible.
#10
10/19/2004 (10:34 am)
A mac/linux port has been attempted by a few groups. Unfortunately, Quark is written in Delphi Pascal (I think) and is thus very difficult to port off of windows.
#11
10/20/2004 (2:58 pm)
Bummer. I saw Delphi/Kylix under the Programming Language category and got my hopes up.
#12
10/21/2004 (5:13 am)
THe 3d viewport works fine its the 2d viewports that mess up...
#13
10/21/2004 (5:37 am)
@Chris: There is a free alternative.... Clean UI and there's a MAP exporter too.

Go here...
www.delgine.com/