Heightmap?
by Firas · in Torque Game Engine · 10/01/2004 (2:59 am) · 7 replies
I tried to make 512*512 heightmap and imported it to torque but it display just a part of it ! so what shall i do to solve this problem?
note: i want my heightmap to be bigger than 256*256.
note: i want my heightmap to be bigger than 256*256.
About the author
#2
thanks in advance.
10/01/2004 (6:50 am)
Ok I will check them tonight, and hope to find somthing helpfulthanks in advance.
#3
10/01/2004 (6:58 am)
On a simlar vein, is it possible to increase the resolution of the textures that are painted onto the terrain? I'd like a higher res as i've made loads of realistic textures only to find they are huge when painted on.
#4
Reduce your square size from 8, to 4 or 2. Do NOT try to use anything other than a power of 2 for square size or it will crash every time.
10/01/2004 (7:16 am)
@ BatReduce your square size from 8, to 4 or 2. Do NOT try to use anything other than a power of 2 for square size or it will crash every time.
#5
10/01/2004 (8:56 am)
It doesn't like that! It crashes when I change it to 2 :(
#6
10/01/2004 (9:57 am)
Currently, there is no other easy trick than what Gonzo mentioned. You could dig yourself into the blender and manually change the code, but that's alot of work I think.
#7
And be prepared for your entire level to be screwed as it resizes the terrain.
10/01/2004 (11:20 am)
Change it to 2 before it loads(In your text editor)And be prepared for your entire level to be screwed as it resizes the terrain.
Torque Owner Joseph Villard
Default Studio Name
www.garagegames.com/index.php?sec=mg&mod=resource&page=view&qid=5661
Joe