Game Development Community

Torque and html.

by Max Thomas · in General Discussion · 09/29/2004 (6:47 pm) · 8 replies

Hello,

I was wondering if any one here knows how to open torque in a html window like they did for think tanks a while back. Or, they actuall used a html window to load it the a standerd exe window to play it. Any idea how they did it?

#1
09/29/2004 (7:03 pm)
Torque was embedded into an ActiveX control that was then embedded into a webpage.
#2
09/30/2004 (10:41 am)
Wouldn't that mean that this wouldn't work with any non-ActiveX browsers, like Firefox or Mozilla?
#3
09/30/2004 (11:02 am)
I believe that it is just a java script window. I was just wondering if anyone had the java script or what ever type of script it is made with.
#4
09/30/2004 (11:16 am)
@Chris
I believe that's right. I think I remember it saying that IE5+ was required for the web demo.

But then, I may have just been chowing down on crack that day.
#5
09/30/2004 (11:29 am)
More than likely it was ActiveX, good luck. Though if I may say something.... a great many people, including me; refuse to use Internet Explorer. ActiveX is not used in Firefox and other browsers becuase of all the exploits. So, to make something that would require IE, would be like kicking me in the balls. Plus when working on the web you should always try to make a site viewable for everyone.
#6
09/30/2004 (11:47 am)
It should be possible to wrap torque in a mozilla plugin,
but that's a lot of work.
#7
09/30/2004 (12:01 pm)
There are a few good plugins out there for viewing 3D content or playing 3d games... I think it would be better to use one of them if you really want the game or app to run in an html browser.... but considering how long a person would have to wait to download all the content for a typical game (models, texture maps, etc.) they may as well just download it to there computer and run a traditional executable.
#8
10/01/2004 (12:46 pm)
Yeah I figured it would take really long to load in a html browser. I'm just trying to find a way to get this working