Game Development Community

Collision Mesh Problem????

by J.G. · in General Discussion · 09/27/2004 (8:13 pm) · 2 replies

Hi all,

I am using Lw7.5 and and the Gnometech LW2DTS exporter.

I export my dts with collision mesh just fine. I can walk on it, But when I
shoot at it with a weapon, the bullet/shots go right through it.

SOmeone mentioned I need a LoS(Line of Sight) file to go with my dts
for the shots to understand the collision mesh. Haven't been able to find
anything about the LoS.



Even the tutorial(Ramp) that comes with the LW2DTS will create a ramp.dts
shape, but it still does not register the shots.

If i create a box/cylindrical shape and generate the default collision mesh
that comes with the exporter, then my shots hit the mesh exploding.


later all,

jOnathON

#1
09/28/2004 (1:13 am)
I didn't need a LoS file when I did this and I made a collision mesh that blocked both bullets and player movements.
#2
09/28/2004 (9:22 am)
Stefan,
WHat software are you using?
If it is the same as I am, then would you be willing to show me how you set up the exporter?
I have tried all the tutorials.....
I have tried a bunch of ways, but nothing yet.

thanks for the help,


jOnathOn