TGE 1.3: F7 dropPlayerAtCamera
by Ray Depew · in Torque Game Engine · 09/25/2004 (6:26 pm) · 5 replies
I'm reluctant to call this a "bug" because it might just be pilot error.
In both the starter.fps game and the starter.racing game, I noticed that the F8 key ("enable astral projection mode") works fine, but the F7 key ("okay, back to reality") doesn't work at all.
I checked the VC++ compile log and didn't see any compilation errors.
I checked starter.fps\client\scripts\default.bind.cs, and the only thing I could see was a capitalization inconsistency in the three references to dropPlayerAtCamera. Fixing the capitalization didn't fix the problem, of course.
Has anybody else noticed this?
More info:
F7 works as expected in the tutorial.base game.
In both the starter.fps game and the starter.racing game, I noticed that the F8 key ("enable astral projection mode") works fine, but the F7 key ("okay, back to reality") doesn't work at all.
I checked the VC++ compile log and didn't see any compilation errors.
I checked starter.fps\client\scripts\default.bind.cs, and the only thing I could see was a capitalization inconsistency in the three references to dropPlayerAtCamera. Fixing the capitalization didn't fix the problem, of course.
Has anybody else noticed this?
More info:
F7 works as expected in the tutorial.base game.
#2
09/25/2004 (7:36 pm)
Yeah, opening the editor fixes it, I think I knew why it was caused before, but never got around to fixing it, it's not that annoying :)
#3
Server/init.cs
Change it to true and it works :)
09/26/2004 (10:33 am)
Hehe someone hade some fun and turned this off !Server/init.cs
// Turn on testing/debug script functions $Server::TestCheats = false;
Change it to true and it works :)
#4
09/26/2004 (10:52 am)
I've seen this happen in 1.2 as well - thanks for the fix!
#5
09/27/2004 (2:47 pm)
Thanks for the fix.,
Torque 3D Owner Billy L
This is how it works now
Press F8 and after that go in to the editor and back and then press F7 and it works :)
Someone changed something in head or and 1.3
Haven't searched for that error maybe someone have a fix !