Environment mapping on static objects?
by Keith Johnston · in Torque Game Engine · 09/25/2004 (7:30 am) · 2 replies
Should environment mapping work for static objects? I have seen some posts that indicate it only works for animated models.
I see the environment mapping on the player in starter.fps, but not on some static models I have imported. I have "emap=true" in the datablock for the object.
Keith
I see the environment mapping on the player in starter.fps, but not on some static models I have imported. I have "emap=true" in the datablock for the object.
Keith
Torque Owner Matthew Jones
Then the script would take effect. True or False on how you want to render it.
MAtt