Student using Indie
by Thomas Shaw · in Torque Game Engine · 09/02/2004 (11:57 am) · 11 replies
Hello all! I am nervous to post this message (i don't want to mess-up my license...)
but, I am a student getting a B.A. in Digital Arts. All of us at my school are required to create a Senior Project that is supposed to be the greatest thing we can possibly output with our new abilities.
Being ambitious individuals, 3 of my friends and I decided to try to create a game. We decided to use the Torque engine.
Now I am having an argument with the computer science guy. I bought the engine (indie license) mainly because I was the only one who could afford it. Now computer guy refuses to use it cuz he doesn't "own" the license, I do. So, I am supposed to wait around until he scrapes up the money for it. We don't have time for that.
I am not going to be coding. I don't even know how to compile the thing. The only thing I do is create art, model, and import it into the engine. I bought it for him, not for me. I keep telling him it's ok. But in all honesty, even though I have read the license agreement, I am still not sure whether it really is Ok...
but, I am a student getting a B.A. in Digital Arts. All of us at my school are required to create a Senior Project that is supposed to be the greatest thing we can possibly output with our new abilities.
Being ambitious individuals, 3 of my friends and I decided to try to create a game. We decided to use the Torque engine.
Now I am having an argument with the computer science guy. I bought the engine (indie license) mainly because I was the only one who could afford it. Now computer guy refuses to use it cuz he doesn't "own" the license, I do. So, I am supposed to wait around until he scrapes up the money for it. We don't have time for that.
I am not going to be coding. I don't even know how to compile the thing. The only thing I do is create art, model, and import it into the engine. I bought it for him, not for me. I keep telling him it's ok. But in all honesty, even though I have read the license agreement, I am still not sure whether it really is Ok...
#2
09/02/2004 (12:15 pm)
Can't he simply sell it to him??
#3
Finally, it also states: "Licensee may not distribute the source code or documentation to the engine in any manner, unless recipient also has a license to the Engine."
It seems fairly clear cut to me.
09/02/2004 (12:26 pm)
The Indie EULA states:-Quote:Licensor grants Licensee a single "seat" to an individual, a limited non-exclusive, non-transferable license to use the Torque Game Engine ("Engine") for the purposes of making source code and object code for an unlimited number of electronic single or multi-user Games ("Games").It also says that the licensee may not "redistribute, encumber, sell, rent, lease, sublicense, or otherwise transfer rights to the Engine".
Finally, it also states: "Licensee may not distribute the source code or documentation to the engine in any manner, unless recipient also has a license to the Engine."
It seems fairly clear cut to me.
#4
09/02/2004 (12:34 pm)
This is why you always read the licensing before you lay money down for a software product.
#5
09/02/2004 (1:20 pm)
Thanks for your replies. I always wanted to learn C++ anyway. lol.
#6
I had no serious programming knowledge when I bought TGE.
I gave up several times only to return and try again, and now I feel very comfortable, even with doing simple changes within the source code.
Good luck!
09/02/2004 (1:34 pm)
Thomas Shaw, you'll be happy to know that the scripting language used in TGE is very effective and, even for a newcomer to C++, pretty easy to get the hang of if you do TRY.I had no serious programming knowledge when I bought TGE.
I gave up several times only to return and try again, and now I feel very comfortable, even with doing simple changes within the source code.
Good luck!
#7
09/02/2004 (1:39 pm)
Thanks Stefan. :) I'm kind of excited about digging into it actually. "Knowledge is Power!" as they used to say on Saturday Morning TV.
#8
09/02/2004 (1:42 pm)
Thanks Stefan. :) I'm kind of excited about digging into it actually. "Knowledge is Power!" as they used to say on Saturday Morning TV.
#9
-Jase
09/02/2004 (5:12 pm)
Just a quick question from myself, is a license required for someone who is on your team(whom does not own a license) to work on your game via TorqueScript?-Jase
#10
09/02/2004 (5:16 pm)
No licenece require for scripting
Torque 3D Owner Tom Feni
but then you could ask to transfer the liscense to him but I dont think thats going to happen..