Re: MMORPG Hosting
by Richard Van Stone · in General Discussion · 08/28/2004 (7:56 pm) · 7 replies
I once found a site that provided hosting (not webhosting, server hosting) for games, and discounts for those that were still in beta. Unfortunately, the computer with the link to that website crashed and I have yet to find them again. Does anyone know of any such site, or can you recommend a site that would be able to host that type of game?
Richard
Richard
About the author
#2
Richard Van Stone
08/29/2004 (10:59 am)
I'm not sure yet, we're looking to host 6 zones at launch with the capacity to have about 128 players per zone.Richard Van Stone
#3
we're looking to run about 3-5 megabits per 64 players.... eventually (but not at launch) we'll need about 60 megabits for 768 players.
If you like you can email me at RichVStone@cableaz.com to talk about it further.
Richard Van Stone
08/30/2004 (7:32 pm)
Ok after much research I have a bit more data....we're looking to run about 3-5 megabits per 64 players.... eventually (but not at launch) we'll need about 60 megabits for 768 players.
If you like you can email me at RichVStone@cableaz.com to talk about it further.
Richard Van Stone
#4
I've been hearing that the target numbers are 4-6 kbps, and that even higher demand games are in the 8-10 kbps range.
Unless I am so overtired that my math is badly screwed up (possible, it's a late night at work!), you're looking at as much as 78 kbps, which is way, way more than you should be needing.
A 3 mbps connection should work OK for 300 or so players, even on a fairly high bandwidth game. I think?
08/30/2004 (7:53 pm)
Are you sure on those numbers?I've been hearing that the target numbers are 4-6 kbps, and that even higher demand games are in the 8-10 kbps range.
Unless I am so overtired that my math is badly screwed up (possible, it's a late night at work!), you're looking at as much as 78 kbps, which is way, way more than you should be needing.
A 3 mbps connection should work OK for 300 or so players, even on a fairly high bandwidth game. I think?
#5
Richard Van Stone
08/30/2004 (7:55 pm)
I checked the math with a few people and they all are in agreement for every 64 players you get you need a 3-5 megabit connection to be able to service them. Unless their math is wrong, which I'd love because then it'd be cheaper for me...heheheRichard Van Stone
#6
08/30/2004 (11:03 pm)
Just as a for instance, I've read (not actually done so!) that you can host about 64 people on Torque/Tribes or Neverwinter Nights via an aDSL or home cable connection, neither of which is generally quite that large. I am *NOT* certain on the accuracy of that data (although it seems reasonable) however, nor how it relates to the network code you're using in your game.
#7
There are a few lists of dedicated server providers out there:
http://www.hosttrail.com/web-hosting-directories/unix-dedicated-servers.php
http://www.business.com/directory/internet_and_online/web_hosting/dedicated_hosting/
http://www.aaahostlist.com/dedicated.php3
http://www.proxywhois.com/Dedicated-Servers.htm
Good luck
08/31/2004 (1:27 am)
Take a look at www.serverpronto.com, they're what I'm using.There are a few lists of dedicated server providers out there:
http://www.hosttrail.com/web-hosting-directories/unix-dedicated-servers.php
http://www.business.com/directory/internet_and_online/web_hosting/dedicated_hosting/
http://www.aaahostlist.com/dedicated.php3
http://www.proxywhois.com/Dedicated-Servers.htm
Good luck
Torque Owner Stefan Lundmark